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Content about Second Life

August 19, 2011

Program features Anders Grondstedt of the Gronstedt Group.  Anders works closely with private sector and public sector organizations to create next-generation learning that uses virtual worlds and other technologies. Their customized learning programs employ next-generation digital simulations, podcasts, vodcasts, mobile learning, social media, gaming and virtual worlds; teaching people the skills they need in a context that's immersive and energizing.

Time: 16.00 Eastern/New York  (see www.timeserver.com for your respective time zone)
Where: Squirrel Island
RSVP to Beth at Beth@PublicDecisions.com

Audio Requirements: Second Life Voice Chat will be used for the audio; plug in your headset/mic or listen in over your computer speakers

Sponsor:  The group is co-sponsored by PublicDecisions and Learning Times.

December 10, 2010

Here at Engaging Cities, we’ve touched on virtual worlds and how governments are capitalizing on the opportunities within them a few times in the past. Slowly virtual worlds are becoming a place for government workers to form communities and collaborate on work as well as provide a forum for education and research.

September 10, 2010

Once seen as a means of escapism for technology fiends the world-over; Second Life has more recently been harnessed for collaborative purposes with educational and informational goals in mind.  Government agencies from the federal level down to cities and townships are using virtual reality programs as a cost-effective approach to conducting simulations, holding meetings, and hosting strategy sessions.  

April 10, 2010

Studio Wikitecture has created by far the most advanced collaborative design process in a virtual world that we have witnessed.

Studio Wikitecture has created by far the most advanced collaborative design process in a virtual world that we have witnessed.